- Species Diversity
Revert Back to the ArcMap 9.3 Editing Environment in ArcMap 10
By default, the ArcMap editing environment uses feature templates and the Create Features window when adding new features. Feature templates define all the information required to create a new feature: the layer where a feature will be stored, attributes new features will be created with, and the default tool used to create that feature. In addition, the tools on the Editor and Topology toolbars contain easy-to-use tools to create and edit features.
Due to the usability benefits that feature templates provide, it is recommended that you learn to use them when editing. However, for organizations that are unable to adopt the template-based workflow, there is an option available to revert to the ArcGIS 9 editing environment. This allows organizations that rely on extensive editing customizations to transition at their own pace to the feature template workflow. You can return to using feature templates once you are ready to migrate to that workflow. You can revert by running ArcGIS\Desktop10.0\Utilities \AdvancedArcMapSettings.exe, clicking the Editor tab, and unchecking Create features using templates and restarting ArcMap.
Differences between the 9.3 and 10 editing environments
The following are some of the differences you will find when you revert to the ArcGIS 9 editing environment:
- The Editor toolbar contains the Sketch tool and palette. The contents of the toolbar are returned to how they appeared in ArcGIS 9.
- Any user interface element used with feature templates, such as the Create Features window, is removed from ArcMap.
- Edit tasks are used to specify whether features are being created or edited. The Cut Polygons, Reshape Feature, Edit Vertices, Reshape Edge, and Modify Edge tools are removed from the Editor and Topology toolbars, and the Editor toolbar Task list is used to access that functionality.
- The active layer in the Target drop-down list is the layer in which new features will be created. The exception is when using Copy and Paste and certain feature-creation commands—Buffer, Copy Parallel, Union, and so on. In those cases, a dialog box will appear allowing you to choose the target layer rather than requiring you to set the Target layer on the Editor toolbar prior to accessing the command.
- The Annotation toolbar and Dimension toolbar contain the tools used to create those feature types.
Posted by idfg-pbond at 05/27/2011 in
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